About Me

Hi, I’m Max

I’m a game design student attending High Point University, looking to specialize in 3D modelling and Level Design. I’m also minoring in Business Administration. Outside of classes, I play for the club ultimate frisbee team, I’m an active member of the Game Development club and International Game Developer’s association, and I spend most of my free time with friends or playing video games.

FAQs


Q: How long have you been addicted to Blender?

A: Since my junior year of High School, I’m trying to break the addiction by mixing in Unreal Engine.


Q: What got you into game design?

A: Well, two things: I’ve always loved video games, and have always been interested in what makes things tick (whether people, systems, etc.)


Q: What’s most important for you to get right in a game?

A: Make sure it’s fun. Seriously, if I can make a game fun first and foremost, I’ll be satisfied with that project.


Q: What’s your go-to inspiration method?

A: Often times, my work involves the environment or things in the environment, the the first place I usually look is my surroundings or the places I’ve been


Q: Well, what games have you played?

A: I’ve tried to play a little bit of everything, but I primarily enjoy strategy and sandbox games. My top 3 games overall are Factorio, Minecraft, and the Civilization series.


Q: Have you done anything other than design levels and model stuff?

A: Yes, I’ve tried my hand at programming, UI design, and digitally drawn art. 3D Modeling and Level Design is just what I’m best at.


Q: What’s an upcoming project of yours?

A: As of writing in early February 2026, I’m looking forward to making a digital sequel of a board game I made for a class last year called Mine Now!, maybe that project will eventually end up on here…


Q: What’s your favorite project that you’ve worked on?

A: My favorite game project was probably Breaker-47, and the convenience store props for that game were my favorite things that I’ve modeled.


Q: Would you consider yourself a professional?

A: No, professionals actually get paid for their work…


Q: What’s with the sunglasses?

A: They’re part of the character.